Disclosure analysis
AI content is included in the game
AI assistance is disclosed for code, visuals, and text in the playable game, including AI-generated assets and AI translations.
- Process
- AI-generated and AI-assisted, then reviewed by the developer
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“The app icon and loading portrait are AI-generated”
“The app icon and loading portrait are AI-generated: they were made with ChatGPT image generation (OpenAI) from text prompts, using a render of the in-game fly as the character reference and a fruit-fly photo for body proportions”
- Development workflow
- Code help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Made with AI assistance and reviewed by the developer: - Code: written with AI coding assistants. - Visuals: the room, props and interface are built by code written with AI assistance. The app icon and loading portrait are AI-generated: they were made with ChatGPT image generation (OpenAI) from text prompts, using a render of the in-game fly as the character reference and a fruit-fly photo for body proportions; the developer chose the images and did not edit them beyond cropping and resizing. The Steam app and shortcut icons are made from this app icon. Store capsules are in-game renders with Noto Sans TC Bold lettering; no AI image generator was used. - The fly's head and body are a textured 3D model generated with Tripo AI (image-to-3D) from an AI-generated concept image (ChatGPT image generation, OpenAI) that the developer chose, then reshaped and cleaned up by scripts written with AI assistance to fit the game's physics; its legs, wings, mouthparts and scarf are the game's own (the scarf's shape follows the concept image; the legs are shaped after the open-source flybody model, Apache 2.0, not AI-generated). - Music and sound: scores and a small synthesiser program written with AI assistance. No AI audio generator and no samples were used. - Text: Traditional Chinese and English text in the game and on this store page written with AI assistance. The Japanese text is an AI translation, not yet checked by a native speaker; the game says so. Simplified Chinese is converted from the Traditional Chinese by a rule-based converter (OpenCC) with a term list drafted with AI assistance, reviewed by the developer; not yet checked by a mainland reader. Nothing is generated by AI while you play. The fly is driven by a simulation of 165,122 model neurons wired from real fruit-fly connectome data, a physics body, and program assists that the game labels. Its wiring is fixed and it does not learn. It is not a chatbot or a generative AI.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,215 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.0%
- 18,312 of 25,784 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.2%
- 7,405 of 26,215 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
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Banana
In-game content code text artAt Banana we use AI to help us develop our game in code, translations and background elements. No live AI systems are used in-game.
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OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
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Mandate Order
In-game content text art codeSome multilingual localized text content is AI-generated; parts of the code and art assets also contain AI-generated content.
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Simutrans
In-game content code text artGenerative AI tools have been used to write code and assist with programming, translate text files and create some assets in certain paksets.
Source and record
- First indexed
- Oct 22, 2026
- Source last checked
- Oct 22, 2026
- Automatic analysis updated
- Oct 22, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.