October 18, 2025
Mostly Negative (11)
Indexed March 18, 2026
View on Steam

Disclosure Analysis

AI assisted with a small portion of visual artwork during development, with no AI-generated content disclosed in the final game.

Where AI appears
AI-made content in the game
Development workflow
Asset processing
Content mentioned
Art
Method disclosed
Assisted work
Evidence

A very small portion of the visual artwork and environmental paintings in Phobophobia 1.0 – The Experiment were assisted by generative AI during development

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

A very small portion of the visual artwork and environmental paintings in Phobophobia 1.0 – The Experiment were assisted by generative AI during development, used only sparingly for artistic refinement. The game itself including all gameplay, story, and core content is 100 percent created by human developers, with no AI generated content used in game or produced live.

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Disclosure History

Some of the visual artwork and environmental paintings featured in Phobophobia 1.0 – The Experiment were created using AI-assisted tools during development. These were used solely for artistic enhancement and world-building purposes. The game itself does not include any live AI-generated content during gameplay.

A very small portion of the visual artwork and environmental paintings in Phobophobia 1.0 – The Experiment were assisted by generative AI during development, used only sparingly for artistic refinement. The game itself including all gameplay, story, and core content is 100 percent created by human developers, with no AI generated content used in game or produced live.